Toyling Games

Mobile and Steam games where AI is part of the play.

Our games

Our first game

Fuji City

A tiny, procedural city movie in an instant-photo frame: moving people, homebound cars and motorcycles, an east-to-west day/night cycle, original synthesized sound, and film-inspired colour treatments.

  • 19 destinations, from Paris and Tokyo to Dublin and Antalya
  • 102 named landmark motifs, drawn as original miniatures
  • Click a road to add a car or motorcycle; rescue helicopters clear the wrecks
  • Every print carries an original, handwritten-style two-line poem
Fuji City print of Dublin at night with a two-line poem in the white frame
Fuji City print of Antalya's waterfront with boats and red roofs

Transit puzzle

Mini City

Draw loops. Move a little city. Houses fill with riders who want an office, a market or a park. Drag bus routes across a pixel valley, and every delivery plays a note.

  • 4 valleys, from Meadow to Summit Pass, each unlocked by your score in the one before
  • Every week brings more track and a gift: a new loop, an extra bus, bridges and more
  • Days have tides and winters bring snow; leave a crowded house waiting too long and it's gridlock
  • Play Classic, the same Daily Valley as everyone else, or endless Zen
Mini City's River Bend valley in the evening: bus routes cross a winding river past houses, offices, markets and parks
Mini City's Twin Lakes valley at night, with lit windows and routes running between two lakes under the mountain mascot

Trivia duel

duell

A little curiosity. A friendly rivalry. Five original questions, four options and one point per correct answer. Speed only breaks a tie.

  • 60 original questions in each of English, German, Spanish and Turkish
  • Take on Pip, a simulated opponent, in a duel that starts with one tap
  • Every reveal explains the answer, and offline practice uses questions that never appear in duels
  • Two looks: dark Liquid Glass and light Material
duell on a phone in Liquid Glass: the scoreboard, with Pip locked in, above a question with four answers
duell's results screen in Material: the final score against Pip, with Rematch and New duel buttons

The studio

Characters that adapt. Stories that evolve.

Toyling is an indie studio making mobile and Steam games where AI is part of gameplay, including adaptive characters and evolving stories.

Our mark is a mountain wearing a smile and a game controller. It takes its shape from Mount Ida in Crete, the mythic mountain of Greek legend, and from the snowy peaks of the Alps: a place where stories begin.

Press

Press kit

Logos in full colour, dark-background and one-colour versions, plus our studio icon. Please keep the pixels square: scale by whole numbers only.

Studio
Toyling
Website
toyling.com
Platforms
Mobile and Steam; Fuji City and the Mini City and duell demos play in the browser
Games
Fuji City, Mini City and duell